#ifndef _IA_H_
# define _IA_H_

# include "Gomoku.h"
# include "MinMax.h"

class IA
{
private:
	Gomoku::Player*		m_player;

public:
	IA(Gomoku::Player* _player);
	~IA();

	void doEvents();

private:
	IA(IA const&);
	IA& operator=(IA const&);
};

int deletrTree(void* _tree);

#endif // _IA_H_
